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axxxr Posts: > 500

Today the project origami site was updated with another meaningless flash animation. At the end it says:find out 3.9.2006.What does that date tell you?Correct, its the CeBit 2006 launch date.


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Posted: 2006-03-02 14:31:00
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Debu Posts: > 500

@max: Windows XPe doesn't allow applications to be installed after a target deployment, the solution for which is Windows CE.net 5.0, which is crippled in its own way. Hence I hope that article is wrong. If however XPe has been used, I'd be very dissapointed. DualCor cPC anyone?
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Posted: 2006-03-02 20:41:00
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max_wedge Posts: > 500

hmm, okay that's a good point. I new that a standard xp embeded such as xbox you can't install full "windows xp" applications - but I wouldn't be surprised if the platform could be expanded with a "windows ce" like shell.

Afterall developers design applications (usually games) for Xbox. So if Microsoft provide developer tools then it may be possible to design apps for Microsoft Origami. In fact I'd be surprised if they don't - after all what's a console device without programs or games?



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Posted: 2006-03-03 00:55:38
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Debu Posts: > 500

@max: The xbox 360 actually has an xbox core engine software running on top of a shell-less XPe kernel. The core engine can read files from the dvd. Its like XPe deployed with notepad can read *.txt files on a cd, inserted on a machine, but you cant really install XP applications after deployment. Very similar to microsofts PMC, which too is based on XPe. Also, the 'windows for devices' article is really old, I hope the specs have changed since.
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Posted: 2006-03-03 09:20:25
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max_wedge Posts: > 500

just because xbox doesn't have shell doesn't mean origami doesn't. After all it seems to me origami is just that - a shell over an embedded xp. Now what is origami anyway? If it really is a cross between tabletpc/pocketpc, then surely it will have some ability for end user installable applications? (Not apps written for the full version of windows xp, but applications written using developer tools and api's for the origami shell)

Basically at this stage no one knows what origami is exactly, so you can't really say for sure what the shell will be like. Certainly, Origami is likely to be very different to Xbox. The name origami suggests it can be "folded" into many different shapes, ie: that it's a device that has many uses (unlike XBOX which is essentially a games console). XBOX may not have a shell, but origami seems to offer access to mp3's stored locally, among other things. That aspect requires some type of shell (an interface for the user to save, manage and access the mp3's).



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Posted: 2006-03-03 13:53:21
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Debu Posts: > 500

@max: Please don't misunderstand me dude, I very much agree with most of what you said (except the api bit), all I am trying to say is that XPe would be a big disadvantage to both developers and end users. For multifold reasons which I would be happy to discuss over pm. Mostly my point was that the link you gave is really old, and my heart wishes it is outdated, and the specs have changed. (whishful thinking )

I disagree with the api bit, because, XPe as the name suggests uses the standard MFC (microsoft foundation classes) api. Only problem (as explained before) is, after XPe has been installed, new applications cannot be installed, simply because XPe is an EPDS (end point deployment solution, you can read more about it in the windows for devices forum). Period.

edit:

Engadget exposes that the orgami will use XP Tablet PC edition.

[ This Message was edited by: Debu on 2006-03-04 07:55 ]
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Posted: 2006-03-04 06:56:00
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max_wedge Posts: > 500

okay I stand corrected I am pleased also that it includes XP tablet edition rather than XPe. My knowledge of XPe is rudimentary, so I can't argue with you over the issue of apis. I'm sure you are quite correct, and I accept your statements completely. But I guess it seemed plausible to me that you could create an XPe edition that comes with an emulator built in that can run applications.

I see what you are saying about XPe api's being locked down after it is installed, but that doesn't mean you can't run applications on an emulator platform that provides a user interface and it's own api's, for after-market software development. The only reason I was wondering if this was the case was because Origami was being pitched at a market that would want to have some kind of expandability (as opposed to a psp for instance which you can only run apps from media - you can't install apps on the psp from what I understand), and if Origami was initially developed on an XPe platform, then they must have accomodated end user installable apps somehow.

I still think there is a small chance this initial XPe origami version may have had that ability, but as engadget have revealed, it now uses XP Tablet edition, and that's a good thing for developers also.

So I am quite excited about Origami now. It signifies that mobile hardware is becoming powerful enough to compete with fully fledged laptop or desktop pc's (atleast for basic end user functions such as internet, word porcessing, multimedia viewing etc). It also shows how efficient XP is as an OS.

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[ This Message was edited by: max_wedge on 2006-03-06 01:19 ]
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Posted: 2006-03-06 02:15:09
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masseur Posts: > 500

PC World has a bit more on this

but if its anything like this... I'm already half hooked!


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Posted: 2006-03-06 22:38:51
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axxxr Posts: > 500

It looks pretty good from what i can see there!
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Posted: 2006-03-06 22:40:01
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masseur Posts: > 500

here is another pic I just found on engadget



which has alot of styling/button positioning similarites with the pics of the model used in the video from last year


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Posted: 2006-03-06 22:45:06
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