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NightBlade Posts: > 500

@stillwater:
You still don't seem to understand that this is no bug! It's just that the images of the frames are in VGA resolution, thus limiting the picture size to VGA as well. You see, these are no vector graphics, but simple bitmaps - they cannot be stretched to 2 or 3MP without becoming terribly pixelated.

Although you are right that it's SE's fault for not creating the frames in the maximum resolution available to the phone.
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Posted: 2008-05-11 17:48:09
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mrianwatson Posts: 84

Stillwater doesn't run deep after all.

Stillwater runs stupid.
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Posted: 2008-05-11 18:54:19
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Mizzle Posts: > 500

Being that they are bitmaps, they would get gigantic in terms of size if they were in 3 mp resolution. Besides, it would mean a lot of processing on the phone.
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Posted: 2008-05-11 22:02:46
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stillwater Posts: 8

Nightblade, thanks for your comments. I do agree with your views but I think bad pixelation is not more important than trying to get over the hurdle of VGA.

Again, i would like to reiterate that I started this tread hoping to confirm whether there was something wrong with my phone. If there is nothing wrong and when my phone is taking VGA when it is capable of taking 3MP, I call it a bug for lack of a better word, not lack of understanding. Actually, I should call it neglect, thoughtless or even shoddy work on Sony Ericsson's part. Still, whatever it is k810i is giving me endless hours of fun. For all it's worth, I do love this phone. Right now I am having a blast trying to figure if it can be made to take 3MP in Frames.

With your input, I took another step further. The default funlayers are png and not bmp. Each is 320 x 240. They are therefore vector graphics and are stretched to 640 x 480. When Mizzle commented I should up the ante and I did, I made 3mp, 2mp and 1mp funlayers (see my earlier reply to Mizzle) also in the same format, which is png. They didn't work. So logically, it means this problem is not due to the fault of the funlayers, the limitation should be a setting in the phone.

Anyway, I will give it a go again in my free time. It's fun trying to work this out with you guys and I will be very pleased if I can contribute something back to this forum by solving this, but I have to concede that you youngsters are much better than me in these things.


On 2008-05-11 17:48:09, NightBlade wrote:
@stillwater:
You still don't seem to understand that this is no bug! It's just that the images of the frames are in VGA resolution, thus limiting the picture size to VGA as well. You see, these are no vector graphics, but simple bitmaps - they cannot be stretched to 2 or 3MP without becoming terribly pixelated.

Although you are right that it's SE's fault for not creating the frames in the maximum resolution available to the phone.

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Posted: 2008-05-12 18:46:23
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stillwater Posts: 8

Mrianwatson, you are so right, I am stupid, otherwise I wouldn't be asking for help to solve this. In fact I think you are the smarter than most of us. How about you taking this opportunity to prove yourself by teaching us how to solve this?



On 2008-05-11 18:54:19, mrianwatson wrote:
Stillwater doesn't run deep after all.

Stillwater runs stupid.

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Posted: 2008-05-12 18:59:17
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stillwater Posts: 8

Brother Mizzle,

can't agree with you on that one, firstly processor is more than capable of processing 3mp. BestPic, Face Warp, Photo Mate and PhotoDJ all process 3mp without any problem. Secondly it's not bitmaps, it's png. Do also read my earlier reply to Nightblade. In the meantime, do appreciate your views a lot, I always learn new things from your comments, so do keep them coming!


On 2008-05-11 22:02:46, Mizzle wrote:
Being that they are bitmaps, they would get gigantic in terms of size if they were in 3 mp resolution. Besides, it would mean a lot of processing on the phone.


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Posted: 2008-05-12 19:10:07
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xell Posts: > 500

My personal view is that they implemented frame mode primary for multimedia messaging and therefore limited it in size.
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Posted: 2008-05-12 19:56:23
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max_wedge Posts: > 500


On 2008-05-12 19:10:07, stillwater wrote:
Brother Mizzle,

can't agree with you on that one, firstly processor is more than capable of processing 3mp. BestPic, Face Warp, Photo Mate and PhotoDJ all process 3mp without any problem. Secondly it's not bitmaps, it's png. Do also read my earlier reply to Nightblade. In the meantime, do appreciate your views a lot, I always learn new things from your comments, so do keep them coming!



Brother Stillwater, PNG is infact a bitmap format and not a vector graphic.

SVG for example is a vector graphic format. Svg, cgm, wpg are examples of Vector image formats. PNG, BMP, PCx, TIF etc are bitmap formats. JPG, JIF, JFIF are examples of jpeg formats.

As Xell says, frames are designed for mms, and therefore are kept small. It MAY be possible for the phone to be modded to use 3MP instead, or it may be that the function is too deeply embedded in firmware to easily hack, or it may be that that the camera falls over trying to frame a 3MP image. If it is possible I hope you find a way. Like I said check the cam driver threads, I think the only easy way to do it will be through the camdriver (if at all).



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Posted: 2008-05-13 15:37:10
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