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GoldFinger Posts: 210

Whens it out , how much will it cost?
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Posted: 2009-06-22 22:10:40
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carkitter Posts: > 500

Smart move by - this should hit the iPhone right between the eyes. I can't wait to get back to an phone.
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Posted: 2009-06-22 22:22:33
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Leandrov Posts: 31

Satio will be the iphone hard competition.
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Posted: 2009-06-22 22:24:27
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Raiderski Posts: > 500

games for Satio will bite iPhone? sorry guys but you have too much optimism
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Posted: 2009-06-22 22:42:25
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geokilla Posts: 77

Um how is a cell phone like the Saito going to run PSP games...? It just seems...impossible.
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Posted: 2009-06-23 00:14:56
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carkitter Posts: > 500

Games dominate the App Store and they're cheap too compared to PS2/PS3/PSP games - that has been a factor in the App Store success no doubt. If can port all the big Playstation titles to SF S60 then I think that will give momentum no other iPhone competitor has had. The game prices will have to come down to App store levels though and I think SE/Symbian Foundation have a lot of work to do to get the 'fourth parties' involved - the companies who approach developers and say "Make us an iPhone app", like my local bank.

But it's a very good start IMO.
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Posted: 2009-06-23 00:15:52
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10123 Posts: > 500


On 2009-06-22 21:58:25, peter_15 wrote:
Sony Ericsson Satio nHD gaming

http://www.youtube.com/watch?v=FGw0gtgxF2c


That video of the satio playing games doesnt impress me at all, looks like ps1 graphics
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Posted: 2009-06-23 00:23:20
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razec Posts: > 500

Well if we take a look at Satio navigations it seems like its impossible to employ PS games, perhaps SE might be collaborating with someone for deploying a new technology just like in Yari but i dont mean anything sensor-involved like GestureTek, it could be a game control pad that they might integrate on the sales package.

also we should not think that if once PS games run on satio it would run on other S60 as well. i dont think Sony is willing to do that (i myself do not want PS games to run on nokia or samsung, LOL), perhaps Sony is developing a patented PS framework for which games will be run. just like XNA in Xbox

Anyone remembers this idea by SE long time ago?



and imagine Satio being like this when a game pad is integrated



just my $0.02
[ This Message was edited by: razec on 2009-06-23 02:55 ]

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Posted: 2009-06-23 03:51:17
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kreacher Posts: 254


On 2009-06-23 00:23:20, 10123 wrote:

That video of the satio playing games doesnt impress me at all, looks like ps1 graphics

Well that's exactly what SE rep is supposed to have said - Satio can run PlayStation games. i.e. PS1 level games.
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Posted: 2009-06-23 05:53:20
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Tsepz_GP Posts: > 500

With the Hardware it has (GPU) it shouldn't have a problem running PS and PSP games at all. I suggest you all watch the E2 and E3 Demo running on a N95 on YouTube, that should give you an idea of what Satio is capable of.
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Posted: 2009-06-23 08:51:36
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