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> Screenshots of a next gen game
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Truely astounding!
I can't wait for the next gen consoles and remember that the early release games are the least impressive!!!
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Posted: 2005-05-05 21:13:00
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You guys should remember graphics ain't everything - there are still many other factors to consider such as AI, sound and physics which are just as important.
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Posted: 2005-05-05 22:05:26
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EastCoastStar Posts: > 500
honestly, i have seen streets like that...
there are a few cities around here they look somewhat like that
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Posted: 2005-05-05 22:10:13
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the thing that really caught my eye is the detail on the bricks...each one is individual
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Posted: 2005-05-06 06:53:20
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can ps2 handle that graphics? btw how many mb of 3d accelerator card does a ps2 have?
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Posted: 2005-05-06 08:48:55
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nickorooster Posts: > 500
No.
PS2 Could never handle graphics like that. Xbox could try to handle graphics like that with some clever bump mapping a less reflections, but it would still not get anywhere close.
I think (am not sure) that the PS2 has a 32mb graphics card made especially for the ps2, with a 333mhz clock speed. The Xbox has a 64mb card, made by Nvidia especially for the xbox, with a 400mhz clock speed (I think).
Basically, nothing in the console world this generation could handle it.
Nick
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Posted: 2005-05-06 09:46:00
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i dunno, a 16bit mega drive with the 32bit mega-cd add on may be able too
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Posted: 2005-05-06 10:28:19
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nickorooster Posts: > 500
Oh yeah, or an N64 with that extra RAM "boost" pack maybe

. Was there only one game released that needed that? That start wars one?
Nick
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Posted: 2005-05-06 10:57:54
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yer lol that was the only game, the saturn was released not long after the mega-cd
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Posted: 2005-05-06 11:24:53
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Im pretty sure that ps2 nor xbox can handle the amount of graphics in it,but xbox2 and ps3 will be able to handle it and as well as coming generation pc gfx cards(likes of r520,g70).
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Posted: 2005-05-06 18:47:28
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