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> Worms like game for Px00 available at:
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Just putting 1.09 together now!
> I have been tryign to make my own maps, but my photoshop is
> shitting me, I am trying to save 32bit tga with transparent
> background, but when I reopen it, it isn't transparent..
That is a bug in photoshop. You should be able to find a patch which you can download for free to fix this. Failling that, drop me an email and I'll send you the patch, its only 15k long.
> When an ant falls ~90degrees and it a pretty long fall, they should
> get stick in the ground and then get up
I will do a pass on the animations at some point and possibly include this sort of thing.
> Ground/level properties as how slipery/bouncy a level is
That would be fairly easy. I will add it to the map properties.
> Better looking icons
You've noticed I'm not an artist

. I'm slowly tweaking them. Do you prefer the style of the teleporter icon? Most of the old icons are real photos.
> Some old ideas so we don't loose them in old posts: PUSH,
> "Sha-rue-ken", Kamikazi, Scrollwheel usage for pan/zoom/pause,
> Airstrike, Ninja rope
Theyre not forgotten! I dont like the scroll wheel stuff tho', its too fiddly.
> Do you keep and idea list and a todo list?
I used to do, but I cannot code as fast as you guys suggest stuff, so now I don't bother. I just refer back to the forums whenever I tweak the game.
Cheers,
Tom
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Posted: 2004-08-30 23:25:47
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Yeah the teleporter icon is good
I didn't find the photoshop fix, but I downloaded gimp to do that work..
My map files are very big, and when I do rle compression the game opens the images wrong..
could you send me the fix and how you save your maps..
zico at zacay.com
I am eagerly waiting for you updates
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Posted: 2004-08-31 19:42:41
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I'm just building version 1.10 which fixes a bug in 1.09 with the AI skipping turns for no reason.
> My map files are very big, and when I do rle compression the game
> opens the images wrong.
The tga loader in the game is very simple and doesn't have any compression support at all. I've sent you the patch for photoshop and some example .tgas.
When I ship the maps they are in the game's own format, so they don't eat so much space on your memory card.
Cheers,
Tom
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Posted: 2004-08-31 20:09:23
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VERY cool man.. but i cant buy because its in $$ and i'm in UK
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Posted: 2004-08-31 22:48:16
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Hi Tom,
I was wondering if you would be interested in helping you to create customised arenas/battlefields with ants being appropriately equipped.
i.e. eg Moonstriker battlefield where ants are wearing bubble-space helmets and are equipped with Light Sabres, Force etc etc
or even Jungle battlefield where ants are equipped with Indiana jones style hats and weaponery such as whips, 6-shooters and other.
Or as a friend mentioned, Far East Showdown with Ninjas & Samurais equipped with Katanhas, shurikesn and so on and so forth.
I could also design sound files to match these themes both for ant voices and weaponry.
All the above refer to graphical designs only. Unfortunately i am in a complete ignorant state of programming and coding etc so i cant help you with that. I wish i could though.
The only thing you have to do, is to give me the file types needed, except for the backgrounds as i am already aware of.
See you people later.
_________________
a small step for me, a huge step for mankind
[ This Message was edited by: patrickath on 2004-09-01 09:51 ]
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Posted: 2004-09-01 10:15:18
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TO: Ericssonkid
I have the impression, that when you bill your credit card, it does not matter what currency the product is charged, as the bank will calculate the currecy conversion and apply the charge. For example in Greece we have EUR and even though the product was in USD, the transaction was successful and i was able to download the product within 1/2 a minute. Pretty fast too.
Happy purchase.
Pat
_________________
a small step for me, a huge step for mankind
[ This Message was edited by: patrickath on 2004-09-01 09:39 ]
[ This Message was edited by: patrickath on 2004-09-01 09:45 ]
[ This Message was edited by: patrickath on 2004-09-01 09:46 ]
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Posted: 2004-09-01 10:38:07
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> i cant buy because its in $$ and i'm in UK
Handango will be happy to charge you in pounds, but I'm not sure how you go about this.
Personally, I'd pretend to be american and pay in dollars as the EU charges VAT on purchases making it slightly more expensive in pounds. Your credit card company will handle the currency conversion automatically (same applies to switch).
> I was wondering if you would be interested in helping you to create
> customised arenas/battlefields with ants being appropriately
> equipped.
It is certainly possible to add this to the game. My only reservation is that whilst the map format is unlikely to change the ant sprites probably will. I have no problem sending you the ants texture file if you want to play around with it.
Cheers,
Tom
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Posted: 2004-09-01 10:53:00
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Hi there.
Have been enjoying the additions in 1.08 immensely.
Just a couple of bugs I've noticed (maybe you've already fixed them).
1.
Playing against 'the computer', all my ants were dead, but then it gave me another go..... I was controlling a gravestone! I managed to walk, jump and use the jetpack - all as a gravestone, but then I fell off the edge of the screen before I could fire a weapon.
2.
Playing against my brother (ver 1.06, I think), he was down to one last ant, and so didn't have to select the ant before starting. However, I had two ants left, but it didn't give me a choice either - it just defaulted to the first one. I haven't had a chance to check this behaviour in 1.08 yet, so you might have got this a while ago.
Cheers
Qwerty
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Posted: 2004-09-01 12:11:37
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Hi tom once more,
I didn't actually understand fully what you meant, as i am a complete F- in programming and encoding. Even though, logically thinking about it, since you cannot link the ants with the selection of the arena, you could probably just add a couple of teams from which your fans can choose between StarWars team, Star Trek team blah blah blah. Well i am not sure if you can give them those names due to TM and Copyright laws, but you can alter them accordingly such as "TREKKIES" & "DARTH SQUAD" or even "YODA PUPILS OF THE THIRD SUN NEXT TO ALPHA CENTAURI"(for lol). Well it's your choice as it is your game.
Later on...
Pat
_________________
a small step for me, a huge step for mankind
[ This Message was edited by: patrickath on 2004-09-01 11:28 ]
[ This Message was edited by: patrickath on 2004-09-01 12:03 ]
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Posted: 2004-09-01 12:18:57
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email :
airlink@aias.gr
_________________
a small step for me, a huge step for mankind
[ This Message was edited by: patrickath on 2004-09-01 12:08 ]
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Posted: 2004-09-01 13:06:01
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