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when does SE release their software to making own panels ? (or is it something out there)
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Posted: 2009-04-18 18:39:49
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Panels are nothing but Windows Mobile code or HTML. There is already an SDK available that includes an X1 emulator.
The Sony Ericsson Panel is also user-designable.
[ This Message was edited by: WhyBe on 2009-04-19 04:38 ]
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Posted: 2009-04-19 05:37:49
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On 2009-04-19 05:37:49, WhyBe wrote:
Panels are nothing but Windows Mobile code or HTML. There is already an SDK available that includes an X1 emulator.
The Sony Ericsson Panel is also user-designable.
[ This Message was edited by: WhyBe on 2009-04-19 04:38 ]
So panels are Widgets [HTML] code. Also by WM code do you mean the underlying base code being WinCE based or C+ code? Can it use Python, Ruby, C+ and Open C, along with Flash code?! This is possible on S60's WRT (WebRunTime) and soon on Symbian^2 but I'm feeling the design of X1.
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Posted: 2009-05-04 05:32:18
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On 2009-05-04 05:32:18, Prom1 wrote:
On 2009-04-19 05:37:49, WhyBe wrote:
Panels are nothing but Windows Mobile code or HTML. There is already an SDK available that includes an X1 emulator.
The Sony Ericsson Panel is also user-designable.
[ This Message was edited by: WhyBe on 2009-04-19 04:38 ]
So panels are Widgets [HTML] code. Also by WM code do you mean the underlying base code being WinCE based or C+ code? Can it use Python, Ruby, C+ and Open C, along with Flash code?! This is possible on S60's WRT (WebRunTime) and soon on Symbian^2 but I'm feeling the design of X1.
By WM code, I mean whatever code is used to create WM programs would work also as a panel. Once code is compiled, I don't see how it matters what language it is written in.
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Posted: 2009-05-05 07:13:41
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On 2009-05-05 07:13:41, WhyBe wrote:
On 2009-05-04 05:32:18, Prom1 wrote:
On 2009-04-19 05:37:49, WhyBe wrote:
Panels are nothing but Windows Mobile code or HTML. There is already an SDK available that includes an X1 emulator.
The Sony Ericsson Panel is also user-designable.
[ This Message was edited by: WhyBe on 2009-04-19 04:38 ]
So panels are Widgets [HTML] code. Also by WM code do you mean the underlying base code being WinCE based or C+ code? Can it use Python, Ruby, C+ and Open C, along with Flash code?! This is possible on S60's WRT (WebRunTime) and soon on Symbian^2 but I'm feeling the design of X1.
By WM code, I mean whatever code is used to create WM programs would work also as a panel. Once code is compiled, I don't see how it matters what language it is written in.
You cannot compile code if its not supported in the compiler and thus cannot be used.
C# or .Net is what Microsoft loves to use these days and I'm sure its supported. Python with a runtime installable is possibly capable on WM but for the Panels and the SDK its not supported nor will it compile it. Think of a compiler as a language translator or understanding of languages in your hand. You travel to a country where you don't know the language - you have no way of compiling/understanding that langauge if you A) don't speak it natively, and B) don't have a thesaurus/dictionary to translate it and thus put it to use. Nor can you communicate in that language. Same goes for computer coding, n'est pas?
Ruby, Python give us more power to use than the standard C++/C# or HTML Flash languages. From what I've read the speed of making a useable program using these languages is VERY fast to delivery so I'm hoping down the road its possible.
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Posted: 2009-05-19 05:51:07
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I've never known consumer devices to have compilers built-in. Seems pretty pointless as a matter of fact. C-code is compiled in the PC (in Visual Studio for example) and the resulting binary is installed into the device. .NET is not a language. Languages that use intermediate bytecode such as Java and Python are less efficient than C. In other words, languages that have to be translated at runtime are inherently less efficient than C. Ultimately, all devices speak only machine-code/assembly--everything else is foreign.
High-level languages such as Python, Ruby or Flash allow quick development at the expense of being very inefficient CPU-wise. Low/Mid level languages such as C are very efficient CPU-wise, but have longer development times. That's just an inherent trade-off.
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Posted: 2009-05-19 13:36:38
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On 2009-05-19 13:36:38, WhyBe wrote:
I've never known consumer devices to have compilers built-in. Seems pretty pointless as a matter of fact. C-code is compiled in the PC (in Visual Studio for example) and the resulting binary is installed into the device. .NET is not a language. Languages that use intermediate bytecode such as Java and Python are less efficient than C. In other words, languages that have to be translated at runtime are inherently less efficient than C. Ultimately, all devices speak only machine-code/assembly--everything else is foreign.
High-level languages such as Python, Ruby or Flash allow quick development at the expense of being very inefficient CPU-wise. Low/Mid level languages such as C are very efficient CPU-wise, but have longer development times. That's just an inherent trade-off.
Thanks for the information. I'm beginning to understand more now.
Oh and I stand corrected as Windows Mobile does support Python - Visual Studio 2005/8 supports it.
I'm saddened that Visual Studio 10 will not support coding for Windows Mobile devices based on WinCE.
On another note ... that rumored design of the ZuneHD looks incredible!
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Posted: 2009-05-24 05:07:43
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I haven't followed the whole Zune thing, but it may have hints at what's to come for future WM devices. No WinCE in Visual Studio 10? Maybe it has something to do with it being obsoleted by the new WM7?
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Posted: 2009-05-24 15:21:03
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On 2008-12-11 16:19:20, mobman wrote:
what about a playstation 3 panel? where you could brows the contents of your ps3 hard drive from anywhere in the world - like you can from a psp? or at least over wifi directly?
I notice on the SE website that the Aino can do this - why cant we! Give us the panel!!!
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Posted: 2009-06-02 14:41:30
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I guess SE doesn't have access to everything Sony.
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Posted: 2009-06-03 06:51:54
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