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The code is very small in the screen. it realy looks like Y L J U E R.
But maybe that U is a V
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Posted: 2003-09-02 13:21:57
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On 2003-08-20 19:39:52, Leksandfan wrote:
http://members dot lycos dot nl/thet300/Games/
change dot to .
_________________
Nokia suger Ericsson duger!!!
[ This Message was edited by: Leksandfan on 2003-08-20 18:42 ]
This site is down at the moment I think.
Does anybody know anywhere else I can get it from?
Cheers!
Chris.
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Posted: 2003-09-02 16:55:59
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Check this thread:
http://www.esato.com/board/viewtopic.php?topic=36594&forum=29
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Posted: 2003-09-02 19:33:54
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I canīt clear the level : Blow the Fort (YB12AU)
I dont understand what to do?!?!
Plz help me...
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Posted: 2003-09-02 21:46:30
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First swich to the archer and fire (you'll kill an indian). Then drop the archer down to his death. With the shaman that is on top of the fort you fire the flight spell and kill the other indian. Then with the digger you go to the right side of the level and dig where the other shaman is. Then you fly him out of there. Then you help the digger fly over the fort with the other shaman. Then dig to the first lever (on the left). With the shaman you revive the archer and the jumper and fall dawn in the cave where the other shaman is. Then revive them again. Then you pull the levers and go left in the bunker with the 4 indians (leave the digger behind).
Hope that helps.
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Posted: 2003-09-03 07:19:35
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Finished the game yesterday.
It is realy a super game, a lot of levels that need some thinking.
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Posted: 2003-09-05 12:23:35
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Quote:
On 2003-08-20 19:39:52, Leksandfan wrote:
http://members dot lycos dot nl/thet300/Games/
change dot to .
_________________
Nokia suger Ericsson duger!!!
[ This Message was edited by: Leksandfan on 2003-08-20 18:42 ]
did the appropriate changes....link doesn't work!
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Posted: 2003-09-05 18:26:19
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I'm gonna make a small post with the risk of being called a cry-baby.
First off, I'm glad to see that there seems to be a large number of people liking this game. It warms the heart since we put several hundreds of hours into it.
Second, I hope you havent missed the clue function inside the game that helps with a small hint on each level.
Then a complaint, if you find the game worth playing please consider buying it. As I said we have put much time into this and have plans for a sequel but due to the piracy and the sales figures we will probably not make it.
Just a few more things before I go, if the sales figures pick up we will probably make do of our plans for the sequel, working title, "Little Indians In Space". If so, we would greatly appreciate input on how to make the game even better from you.
For example:
Maybe the clues are to vague? Should there be several hints if you dont get it with the first one?
What's most important, many levels or many indian classes?
Would you like to try to design levels for the game?
Is the game too hard, too easy?
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Posted: 2003-09-07 19:08:07
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No comments on this?
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Posted: 2003-09-10 14:02:15
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yeah, great game.
There were just enough classes, its very hard to control too many indinas. Game reminded me of Lost Vikings, which was great game too (on PC).
So IMO more levels, not more indians in one level.
Difficulty was ok, maybe some lvls could be little harder.
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Posted: 2003-09-10 16:17:50
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