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space2 Posts: 218

Stupid????? No way!

I had problems with stereograms for a long time. In highscool almost everybody was able to see them, but not me
Then I think it was in first year of university, when I got some stereograms on the internet, and out of curiousity I searched some info about how they work. After realising how they work, I could see them After you see the first one, a little bit of excersizing, and you will see all of them

Btw, I hope I can post a new version today, with a little bit imrpoved UI, and with different models. My plan for the feature is to make a converter, which can convert some 3d format (right now Videoscape, blender can export it) to my program's internal format. Then it will be possible to export and see any 3d model
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Posted: 2005-02-20 12:11:05
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space2 Posts: 218

Version 0.12 just released

If you have any ideas for improvement, just let me know
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Posted: 2005-02-20 13:32:03
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nickorooster Posts: > 500

That is very cool!! How do you make them? Is it possible to use our own 3d models?

Nick
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Posted: 2005-02-20 16:27:26
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Tyger Posts: 108

I'll try again
But one problem i have with it...backlight does go off after some secs.
No matter if i have "lights always on" or not.
This is not very helpful, i have problems enough WITH the light on
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Posted: 2005-02-20 16:35:32
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space2 Posts: 218

Yes, it will be, very soon.

Actually in the newest version it already works on my phone.
It will be possible to browse the filesytem for 3d models. I just need to clean up the code, and add the ability to change drives. The fileformat is an own format, but it's very simple, I will give you details later, and probably some simple converters also.

Right now I do the following: edit/create the object in blender, export it to videoscape format (that's a very simple to process text format), and convert it to .sto. Then you could load these .sto files in the program.

I try to work on a recogniser based version also, but that will be harder to implement.
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Posted: 2005-02-20 16:40:15
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space2 Posts: 218

Quote:
On 2005-02-20 16:35:32, Tyger wrote:
I'll try again
But one problem i have with it...backlight does go off after some secs.
No matter if i have "lights always on" or not.
This is not very helpful, i have problems enough WITH the light on



Hmm... I will try to find some info about how to turn on the light. 10x for the tip.
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Posted: 2005-02-20 16:44:05
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Tyger Posts: 108

Better check it out first, maybe this prob applies only to me
And btw...i still don't see a damn thing
Drives me angry...
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Posted: 2005-02-20 17:28:49
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space2 Posts: 218

Quote:
On 2005-02-20 17:28:49, Tyger wrote:
And btw...i still don't see a damn thing
Drives me angry...


Exercise with static stereograms
Use images.google.com, and search form "stereogram". You will find planty of them.
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Posted: 2005-02-20 20:29:13
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nickorooster Posts: > 500

Wow! A blender user! I have too much trouble with blender... Reckon I could get away with 3DsMax?

Nick
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Posted: 2005-02-20 22:05:11
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space2 Posts: 218

Blender rulez, its small, good and free. And works in Linux
Its hard to use in the beginning, but after a couple of weeks you get used to it.
Btw using 3dsmax shouldnt be a problem, if he can export to a simple, text based format.
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Posted: 2005-02-20 22:16:00
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