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dadudedave Posts: 25

Hey floss

Cud u possibly work on a CHIPS CHALLENGE port. This is an ace game on the PC.

Cheers
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Posted: 2005-01-21 00:26:16
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foulone Posts: 52

l remember chips on the atari lynx, could work well on p900...
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Posted: 2005-01-21 01:26:05
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floss Posts: 272

I've had a look at Chips and although I can see why it might be fun to play it, it isn't really difficult enough a job that I'd enjoy coding it. I've got too much on my plate already with Soldier Ants and the flight sim - which will be finished one day!

Cheers,

Tom

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Posted: 2005-01-21 11:06:15
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gardar Posts: > 500

I cant say anything BUT you are great Tom Cooper!!!;) I´m gonna vote at handango....

But by the way one question To you Tom, If you make a version that is playable throught the internet, how would it be?? Would it connect to a server and then you can select users that are online to play with... (like LAN) or would it just connect throught the mobile phones network IP???
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Posted: 2005-01-21 12:03:22
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Qwerty_uk Posts: 408

Definitely tweaks for me. I've never thought the playing area was too small - but then I've never played with more than 3 teams.
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Posted: 2005-01-21 12:52:05
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Rul Posts: 116

Soldier ants is on its way up. Its at the 8th place right know. When I voted yesterday it was at place 18 or below.... great work guys
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Posted: 2005-01-21 13:24:19
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floss Posts: 272

> Would it connect to a server and then you can select users that are
> online to play with... (like LAN) or would it just connect throught the
> mobile phones network IP???

It would connect directly to the other mobile phone using its network IP. I don't have the resources to run a server and it would be quite a lot of extra work to write the code for it.

> Its at the 8th place

Cool... I don't think my stuff has been in the top ten before.

Cheers,

Tom

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Posted: 2005-01-21 14:52:03
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aeternus Posts: 17

Quote:
On 2005-01-20 21:14:03, floss wrote:
...or work on extending the playing area? I feel that it gets a little crowded with more than 2 teams at once.

excellent idea! bigger maps are a must!
and maybe one or two very powerful weapon like Nukes, Earthquakes or 'Tsunamis' would be nice!

bye

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Posted: 2005-01-22 10:09:25
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VieloAiposh Posts: 63

Quote:
On 2005-01-22 10:09:25, aeternus wrote:
Quote:
On 2005-01-20 21:14:03, floss wrote:
...or work on extending the playing area? I feel that it gets a little crowded with more than 2 teams at once.

excellent idea! bigger maps are a must!
and maybe one or two very powerful weapon like Nukes, Earthquakes or 'Tsunamis' would be nice!

bye



thats a bit uncalled for don't you think?

maybe best NOT to include that last suggestion, given recent global events

-x-x-x-
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Posted: 2005-01-22 11:11:49
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aeternus Posts: 17

maybe... but is a natural phenomena and SoldierAnst is just a game. never forget that! you can rename the phenomena 'flood' like in worms.

[ This Message was edited by: aeternus on 2005-01-22 12:21 ]
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Posted: 2005-01-22 13:09:54
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