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There is a fine line between expressing an opinion and ramming it down peoples throats!
For the interest of the thread I would go with the iPhone
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Posted: 2009-07-24 22:27:47
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Get off your high horse Nanu. You only have to go back a single page in this thread to find a perfectly fine little conversation (not started by me) over the rights and wrongs of J2ME development on the iPhone. Not "the iPhone is best", just a discussion on why Apple aren't keen on Java and Flash.
Click the "next page" link and suddenly its all about you and MWEB having a tantrum over nothing, trying to pick a personal fight with me over the fact that I post, and arguing between yourselves about how awful it is that someone might think one phone is better than another. And I'm the one banging on too much? Disturbing you, am I? How very dare I.
[ This Message was edited by: Boinng on 2009-07-25 00:04 ]
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Posted: 2009-07-25 00:55:02
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I am neither on a high horse nor disturbed nor having a tantrum, just simply offering my opinion which a couple of post's back you said was fine for me to do and if I didn't continue to do so the whole internet would collapse, would it not?
I bid you good night!
for the benefit of the thread and to keep on topic, I agree with what Boinng said about the rights and wrongs of J2ME development on the iPhone.
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Posted: 2009-07-25 01:14:42
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Less of a tantrum, more of a reality check, Boinng, though as always, banging my head against a brick wall gets tiresome after a while.
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Posted: 2009-07-25 10:22:06
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I guess you boys are tired of this thread cause the way you're going about it it will be locked soon.
Anyway, the one problem with Satio is its use of S60 v5 which is really not designed for touch operation. Even UIQ would've fared way better than S60 v5, in fact the former would've put up the kind of fight that Android will put up.
It will boil down to the user experience and right now and likely when Satio is released the Iphone will still be king in that field. You can have all the new and exciting features jammed into a phone but at the end of it all if you don't enjoy the experience then what's the point?
In time, however, Nokia and SE (if they are still in existence) will close the gap on Apple's appstore.
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Posted: 2009-07-25 10:25:15
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There is no way S60 will be able to compete with the iPhone in many terms even by the time Satio will actually hit the market.
Symbian should learn from Android and Apple and come up with something new instead of trying to add to the old, if Apple can create something better than S60 and continue to add to that success and Android follow suit then surely Symbian should learn from this, S60 is a tired old dog not apt at learning new tricks!
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Posted: 2009-07-25 10:35:07
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Agreed, S60 touch has been less than successfully implemented on current devices, this bodes ill for the Saito IMO.
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Posted: 2009-07-25 10:41:40
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@Nanu
Why do I get the feeling you think I meant that S60 will eventually compete with the Iphone's touch ui? Unless I'm misunderstanding your post but I actually wrote exactly what you wrote. The only point that is somewhat different is that I see Nokia's and SE's appstores closing the huge gap that exists now between them and Apple in terms of apps.
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Posted: 2009-07-25 12:23:43
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You haven't misunderstood my post and you did write exactly the same in a roundabout way I was just expressing my opinion in agreement to your statement!
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Posted: 2009-07-25 15:50:44
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Why is everyone, from Symbian to Microsoft to Android, now rushing to open or build up a central app store? Because in one year, Apple have sold more apps and got far more of their users downloading and extending their devices than the competition has in the last ten years. That's why.
everything in one place and own distribution model which excludes other distributors. no need to create ideology to AppStore, it's just simple way to make profits and of course it's the same reason for other companies. we could stop here but I think you missed very important thing, even with central store you will be able to purchase apps from other distributors or directly from developers. you don't need central store to install apps in fully legal way like with iThing and AppStore
It's a commercial decision for any existing developer - yes you need to invest a little time, money and effort in making the switch, on the other hand you'll be able to make better applications, which are easier to code, and potentially much easier to sell. You pays your money and you takes your choice - and it's a choice that's worked out very well for many
sounds pretty easy but it's not. at start - it's just very expensive without any good reason. in other words, this what you must pay, and what you can gain is like Russian roulette. you can become the owner of iPhone/iTouch and iMac with almost none profits from AppStore. you will say "it was your decision", well of course but this decision do not include "success guaranteed" then why it must be so expensive decision?
That's your theory and that's fine
only loose thoughts
Personally I think it's "quite obvious" Apple don't want J2ME bypassing the Appstore because anything that weakens the Appstore framework is actually bad for consumers and developers, and of course that's bad for Apple in the long run too.
surely bad for profits from AppStore. first time I heard that limited ways of distribution is good thing for developers
Add the fact that anything J2ME can do, a native iPhone OS app can do better (and probably cheaper) and the whole argument becomes a null point.
cheaper? maybe someday, nevermind. you still don't get my point, it's not a choice between good and better because implemented J2ME support will never bring down and devaluate native features. it's just stupid to say that J2ME can be competitor for native OS. does it really make any difference to you if iPhone will get Java support? it shouldn't because you won't use it anyway, right? so, what's the point of your objection? iPhone without Java is good and iPhone with Java is bad? argument of games "quality" is pointless, I assure you that with all goodies (fast CPU, big screen, hardware 3D, motion sensors) J2ME games can be great on iPhone, besides do not focus only on top quality games on iPhone, look wider and you'll find a lot of weak and ugly games. that's normal and I don't think that J2ME is supposed to be ashamed of something
we see Java in different light - you are user and I'm developer which would like to have more possibilities less expensive mainly at start. as for now I have golden handcuffs on hands (with Apple logo and blessing)
[ This Message was edited by: Raiderski on 2009-07-26 09:19 ]
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Posted: 2009-07-26 10:19:32
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