Sony Ericsson / Sony : Software, Firmware and Drivers : (vFinal_rev5) AudioPhile Premium HD Acoustics for All A2 & UIQ3 Phones
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Oooh. I was wondering what you meant by Maintained XXX....Now I know
Oh so you saw your drivers work before cus the DRC has been removed or altered? Shoulda googled it earlier...Feel so noob lol.
Ya I songs are all MP3 128kbps. What program do you use to encode them into AAC 128kbps? I'm currently using dBpoweramp. I assume I have to find the original source of my songs which are encoded in MP3 with the bit rate at 128kbps or bigger in order to get the best quality? Man that's so much work lol. Might just leave that out.
Would you recommend using fixed bitrate or variable bitrate?
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Posted: 2009-09-01 07:04:50
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I use Sony SoundForge.. But you also can google for "total video converter." It's much simpler, and also can encode any youtube / dvd / vcd / avi to mp4 which you can play in your phone..
And I also recommend fixed bitrate.. It's smaller and efficient wise, considering most audio out there has high input signal..
Hiron
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Posted: 2009-09-01 07:21:53
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hi hiron, ur v1.7 supports UIQ, could you guide me how to upload these acoustic to my bro's W950? thank you in advance.
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Posted: 2009-09-02 14:59:50
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We must have access to a file system first.. Look at
this website..
Pay an attention to readme.htm in soundMod Full 1.1..
Or you can look at
this forum..
Then just rename my wbxml to aat and upload it.. Tested on M600i
Hiron
[ This Message was edited by: Hiron on 2009-09-02 16:49 ]
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Posted: 2009-09-02 16:06:39
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@Hiron,do you have w960 files?
The soundstagem on original is simply stunning!
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Posted: 2009-09-02 16:52:34
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may i ask, mps 70 speaker have effect if i use this acoustic. is there an update
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Posted: 2009-09-02 17:25:58
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@luhccas,
what do you mean by w960 files? Default acoustic?
I don't have any w960 related files (acoustic, camdriver, apps, etc) because I don't have W960...
Soundstagem on original acoustic is stunning? Can you confirm that .aat works for A2? I never try this...
I thought we can found all of default W960 system files in
here...
How about your new HPM-77? Has it arrived?
@mrjulius,
Mps speaker is controlled by line_out.wbxml. I'm afraid I can't do that because I don't have mps speaker... If I modify it, it could be worse because I can't test it
Hiron
[ This Message was edited by: Hiron on 2009-09-02 16:59 ]
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Posted: 2009-09-02 17:47:53
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The aat can be edited on hex too.Wanna see wich values are used on.
I meant, you know where have the stock files of w960?
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Posted: 2009-09-02 18:36:35
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Stock files of W960? It's in my previous post
I repeat it:
|| Download Here ||
About 50 mb and contains everything, including acoustic...
I try to rename *.aat to *.wbxml and upload it to T700 (DB3150) and it doesn't work.
But if I rename my *.wbxml to *.aat and upload it to M600 (UIQ3), it works!
One thing that makes me curious: aat and wbxml is very different... Here is the example of phf_2_play.aat:
PrimarySpeakerAAT_struct.OutputType = pow2(3,0);
PrimarySpeakerAAT_struct.HardLimitPreventionFlag = pow2(0,0);
PrimarySpeakerAAT_struct.LeftCalibrationGain = pow2(8192,-13);
PrimarySpeakerAAT_struct.RightCalibrationGain = pow2(8192,-13);
PrimarySpeakerAAT_struct.LeftAcousticAccessTypeGain = pow2(899,-9);
PrimarySpeakerAAT_struct.RightAcousticAccessTypeGain = pow2(899,-9);
PrimarySpeakerAAT_struct.LeftMaximumOutputMagnitude = pow2(32764,-15);
PrimarySpeakerAAT_struct.RightMaximumOutputMagnitude = pow2(32764,-15);
PrimarySpeakerAAT_struct.LeftMaximumOutputRMS = pow2(32767,-15);
PrimarySpeakerAAT_struct.RightMaximumOutputRMS = pow2(32767,-15);
PrimarySpeakerAAT_struct.LimiterDecayExp = pow2(22,0);
PrimarySpeakerAAT_struct.LimiterLookAheadMSec = pow2(80,-3);
PrimarySpeakerAAT_struct.LimiterSegmentMinMSec = pow2(2,-3);
PrimarySpeakerAAT_struct.KeyToneGain = pow2(16423,-15);
PrimarySpeakerAAT_struct.KeyClickGain = pow2(32767,-15);
PrimarySpeakerAAT_struct.KeyClickWidth = pow2(1,0);
sampleRate = 48000;
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dongxanh from vietnam also teach us about how to mod the aat
Open related aat files by notepad and edit these lines:
PrimarySpeakerAAT_struct.LeftAcousticAccessTypeGai n = pow2(f,h);
PrimarySpeakerAAT_struct.RightAcousticAccessTypeGa in = pow2(f,h)
PrimarySpeakerAAT_struct.LimiterDecayExp = pow2(f,0)
The first 2 lines will increase/decrease the volume, while the 3th line will increase/decrease the bass
follow this formular:
x = pow2 (f, h) = f x 2 ^ h
which:
x : power of volume
f : value to be changed
h : default value for each line (h = 0, -5, -9, -15,... need to be unchanged)
For Exam: in my file farfield_play.aat: x = pow2(4608,-9)
So x will be calculated:
x = pow2(4608,-9) = 4608 x 2 ^ (-9)
= 4608 x 1/512
= 4608 x 0.001953125
= 9
If you wanna chage x = 10, then f will be calculated:
f = 10 / 0.001953125 = 5120
then x = pow2(5120,-9)
It is recomended that x would not be exceeded 10 to protect your speaker, your handset and your ears, too
Here are related aat files, need to be changed x value:
- farfield_call.aat: Speaker phone Call
- handset_play.aat: Multimedia Handset phone
- farfield_play.aat: Multimedia Speaker phone
- farfield_ring.aat: Ringtone, SMS tone Speaker phone
- phf_1_ring.aat: Ring tone, SMS tone for for default headphone
- phf_2,3,4_ring.aat: Ring tone, SMS tone for for other headphones
- phf_1_play.aat: Multimedia tone for default headphone
- phf_2,4_play.aat: Multimedia tone for other headphones
- btbtl_hbh_ds970_play.aat and btbtl_hbh_ds970_ring.aat: Multimedia and ring tone for bluetooth headphone
- lo_play.aat: multimedia minimum volume
Hiron
[ This Message was edited by: Hiron on 2009-09-02 19:19 ]
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Posted: 2009-09-02 20:18:38
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tested the 1.7 acoustics on my w910i and well i cant notice any good change...the song aint so loud, only loud bass and treble, thats not really for me, i like them both loud, i tried the flat, and both crystalisers.
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Posted: 2009-09-02 21:35:50
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