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BigFeat Posts: > 500

Is there is any way to replace the native MS voice engine (michelle.dat) utilized in Windows Voice Command 1.6 with a natural one; such as; AT&T Natural Voices, NeoSpeech Voices, or Cepstral Voices. Would it require that I find the C++ compiling script to rewrite the natural voice with the native one? I have a Text-To-Speech program that is designed for Win Mobile devices and it utilizes one of the NeoSpeech voices. The voice file (.dat) is about 15mb. Any ideas of the least time consuming route to simply replace the integrated WCM 1.6 with that natural voice? I'm not sure if the WCM 1.6 was compiled to specifically look for the michelle.dat voice or simply the folder location and/or file extension name.

I'm sure most of you would agree the integrated voice (Michelle) with WCM 1.6 is quite robotic sounding. I've been using the natural voices by the above companies for several years with some Windows based text-to-speech program and they are as good as it gets. I'm utilizing WCM 1.6 to read my incoming messages, but not sure it looks cool when it sounds like it's coming from R2D2.

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[ This Message was edited by: BigFeat on 2009-01-22 20:16 ]
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Posted: 2009-01-21 08:20:55
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