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> Super Mario or Giana Sisters on T610
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Will this Dream come true?
Notice that the GameBoy ROM of Super Mario Land 1 is only 60 KB. Perfect Size for the Phone...
Another Question:
Why does everybody say, that free Mophun games are difficult to make? The are a lot of Games which work on any T610 phone with any IMEI code. So where is the Problem?
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Posted: 2003-08-25 23:54:26
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This would be cool - so were waiting for some one to make this then
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Posted: 2003-08-25 23:58:52
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Yea..I know...the old classics
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Posted: 2003-08-26 00:04:00
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Would need to be mophun, which allows two button presses at the same time. T610 java version only allows one button press at a time.
This message was posted from a T39
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Posted: 2003-08-26 00:04:55
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I have Super Mario! There is someone who has already done it, unfortunately, it only works on siemens colour phones (such as my girlfriends SL55)...
exodus: wrong, I made a game where you can change gear (press another button) while you are accelarating (holding down another button). So you can have 2 buttons at the same time
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Posted: 2003-08-26 00:27:59
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runkarn please share these masterful games of yours!!
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Posted: 2003-08-26 01:11:40
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@runkarnv - so you're a j2me guru??
When can we expect you to port the siemens version onto T610 then?
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Posted: 2003-08-26 02:15:27
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GaZ: lol my "masterful" game is scratched, since it was only a test-game (a long time ago) where a square scrolled across the screen and when you changed gear, it scrolled faster...

not much fun believe me..
orangeman: to do that, I have to get the source code for the game, otherwise you cant convert! And the dude is not willing to give it so...
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Posted: 2003-08-26 10:25:48
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you can decompile java ulike VB and most other programing languages. but it will skip out the java.import.*.* statememts and jus wack the code in for them instead so it makes it harder to recode it all. unless you know what parts are imported APIs and what is the original code jus do a google search fro a java decompiler i cant be sure if there is one for e J2ME bit i know there is one for J2SE
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Posted: 2003-08-26 12:20:51
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warrmr: It is true that you can use reverse enginering but i don't think the guy who coded mario bros is so dum that he didnt obfuscate the code...
anyway im going to check it out, although I dont like "steeling" other persons code...
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Posted: 2003-08-26 14:34:30
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